Development Priorities
The culture and pedagogy of early childhood education are being developed in accordance with the development principles outlined in the Early Childhood Education Plan, as well as the strategic priorities of the Education Program 2024-2027.
Physical Education and Half Day Outdoors Activity

In early childhood education, children’s daily outdoor activities, physical movement, and learning are being strengthened. The Oulu-based ‘Half Day Outdoors’ activity model supports a sustainable and active lifestyle by moving learning outdoors and utilizing the local environment. Daycares implement activities according to the annual calendar of physical education. Oulu also participates in the national ‘Active Early Childhood Education’ program.
Education for a Sustainable Future.

The goal of education for a sustainable future is to strengthen the relationship with nature for children and staff and to increase awareness of the circular economy and climate competence, so that education for a sustainable future becomes part of the early childhood education culture.
Oulu’s ‘Stream of Sustainable Future Learning’ guides sustainability education in early childhood education. It is part of the City of Oulu’s early childhood education plan as well as the curricula for preschool, basic education, and upper secondary school.
Cultural Education

The goal of cultural education is to develop a child’s diverse expression, imagination, and creativity, as well as to support self-esteem. Art and culture are key factors in well-being. Cultural education introduces children to various art forms and the cultural heritage of Oulu. Children from Oulu are the future creators, users, and builders of culture.
STEAM

STEAM pedagogy is an activity that combines science and technology education, mathematics, and the arts. STEAM is child-centered, creative, experimental, exploratory, and communal learning where children can solve problems and learn new things through hands-on activities and experimentation.
The Oulu STEAM Handbook and Guide for Early Childhood Education STEAM Activities guide the implementation of STEAM pedagogy in early childhood education.

Digital Pedagogy and Välkyt Activity Model

Digital pedagogy promotes children’s multiliteracy, technological skills, and creativity. Strengthening digital competence advances educational equality for children.
Välkyt is an activity model created for early childhood education in the City of Oulu, through which digital pedagogy is implemented. The goal is to utilize digital tools to support pedagogy in every child group through collaborative activities; playing, moving, experimenting, exploring, and creating.
In early childhood education, digital devices and applications are used responsibly and safely to support children’s learning. In Oulu, digital daily life recommendations have been prepared for families.
The handbook for digital pedagogy in early childhood education compiles principles and jointly agreed guidelines related to the digitalization of early childhood education to support the work of the staff.
Development Units Alakööki and Luontokoto

Alakööki and Heikinharju’s Luontokoto are development units of early childhood education in Oulu. You can find more information on the units’ websites by clicking the buttons below.
Developer Teachers
- Participate in and support the pedagogical activities of early childhood education units
- Implement functional learning modules in daycares and various learning environments, where children and staff can together explore and experiment with different ways of learning. These situations also serve as in-service training for staff.
- Act as experts in early childhood education in various networks and working groups